| Name | Type | Slot | Level |
| Accumax Electric Net Gun | Weapon | | 15 | Optimal Range: 40, Melee Damage: 145, Energy Damage: 314 |
| Accumax Electric Polarity Gun | Weapon | | 15 | Optimal Range: 40, Melee Damage: 145, Energy Damage: 57 |
| Accumax Pulse RPG Launcher | Weapon | | 15 | Optimal Range: 40, Melee Damage: 145, emdmg: 334 |
| Accumax Shotgun | Weapon | | 2 | Physical Damage: 91, Melee Damage: 47, Cone Range: 20 |
| Accumax Virulent Injector Gun | Weapon | | 15 | Optimal Range: 20, Melee Damage: 145, Virulent Damage: 82 |
| ChiTech Pistol | Weapon | | 10 | Optimal Range: 20, Physical Damage: 81, Melee Damage: 81 |
| Class I Concussion Grenade | Weapon | | 0 | |
| Class I Cryogenic Grenade | Weapon | | 0 | |
| Class I EMP Grenade | Weapon | | 0 | |
| Class I Framentation Grenade | Weapon | | 0 | |
| Class I Incendiary Grenade | Weapon | | 0 | |
| Class II Concussion Grenade | Weapon | | 0 | |
| Class II Cryogenic Grenade | Weapon | | 0 | |
| Class II EMP Grenade | Weapon | | 0 | |
| Class II Framentation Grenade | Weapon | | 0 | |
| Class II Incendiary Grenade | Weapon | | 0 | |
| Class III Concussion Grenade | Weapon | | 11 | |
| Class III Cryogenic Grenade | Weapon | | 11 | |
| Class III EMP Grenade | Weapon | | 11 | |
| Class III Fragmentation Grenade | Weapon | | 11 | |
| Class III Incendiary Grenade | Weapon | | 11 | |
| Density Field Gun | Weapon | | 24 | Optimal Range: 60, Physical Damage: 151, Melee Damage: 315 |
| Dynamo Density Field Gun | Weapon | | 5 | Optimal Range: 60, Physical Damage: 29, Melee Damage: 61 |
| Dynamo Laser Pistol | Weapon | | 5 | Optimal Range: 20, Physical Damage: 48, Laser Damage: 61 |
| Dynamo Laser Rifle | Weapon | | 6 | Optimal Range: 60, Physical Damage: 66, Laser Damage: 77 |
| Eclipse Chaingun | Weapon | | 5 | Optimal Range: 30, Physical Damage: 18, Melee Damage: 61 |
| Eclipse Density Field Gun | Weapon | | 5 | Optimal Range: 60, Physical Damage: 29, Melee Damage: 61 |
| Eclipse Density Gun | Weapon | | 5 | Optimal Range: 60, Physical Damage: 29, Melee Damage: 61 |
| Eclipse Laser Chaingun | Weapon | | 5 | Optimal Range: 30, Melee Damage: 61, Laser Damage: 21 |
| Eclipse Leech Gun | Weapon | | 5 | Optimal Range: 60, Physical Damage: 16, Melee Damage: 92 |
| Electric Net Gun | Weapon | | 28 | Optimal Range: 40, Melee Damage: 375, Energy Damage: 814 |
| Electric Polarity Gun | Weapon | | 28 | Optimal Range: 40, Melee Damage: 446, Energy Damage: 175 |
| EMP Pistol | Weapon | | 10 | Optimal Range: 20, Melee Damage: 94, emdmg: 97 |
| Flame Thrower | Weapon | | 30 | Melee Damage: 530, Cone Range: 20, Fire Damage: 456 |
| Flament Blade | Weapon | | 30 | Optimal Range: 4, Physical Damage: 1709, Melee Damage: 884 |
| Laser Chaingun | Weapon | | 8 | Optimal Range: 30, Melee Damage: 139, Laser Damage: 22 |
| Phoenix Pistol | Weapon | | 5 | Optimal Range: 20, Physical Damage: 51, Melee Damage: 61 |
| Phoenix Rifle | Weapon | | 6 | Optimal Range: 60, Physical Damage: 80, Melee Damage: 66 |
| Photonic Shotgun | Weapon | | 7 | Melee Damage: 122, Cone Range: 20, Laser Damage: 169 |
| Recruit Issue Rifle | Weapon | | 1 | Optimal Range: 60, Physical Damage: 49, Melee Damage: 43 |
| Shinobi Shotgun | Weapon | | 1 | Physical Damage: 97, Melee Damage: 65 |
| Staff | Weapon | | 30 | Optimal Range: 20, Physical Damage: 2436, Melee Damage: 707 |
| Teleract Pistol | Weapon | | 5 | Optimal Range: 20, Physical Damage: 51, Melee Damage: 61 |
| Titan EMP Rifle | Weapon | | 6 | Optimal Range: 60, Melee Damage: 66, emdmg: 87 |
| Titan Pulse Shotgun | Weapon | | 7 | Melee Damage: 72, Cone Range: 20, emdmg: 170 |
| Vextronics Photonic Shotgun | Weapon | | 7 | Melee Damage: 112, Cone Range: 20, Laser Damage: 169 |
| Vextronics Rifle | Weapon | | 6 | Optimal Range: 60, Physical Damage: 91, Melee Damage: 105 |
| Virulent Injector Gun | Weapon | | 27 | Optimal Range: 20, Melee Damage: 409, Virulent Damage: 232 |
| Vitalius Pistol | Weapon | | 7 | Optimal Range: 20, Physical Damage: 81, Melee Damage: 148 |
| Vitalius Shotgun | Weapon | | 7 | Physical Damage: 164, Melee Damage: 109, Cone Range: 20 |
| Voltrox EMP Pistol | Weapon | | 10 | Optimal Range: 20, Melee Damage: 157, emdmg: 92 |
| Wellcare Rifle | Weapon | | 1 | Optimal Range: 60, Physical Damage: 49, Melee Damage: 43 |