| Name | Type | Slot | Level |
| Class V Concussion Grenade | | | 0 | |
| Class V EMP Grenade | | | 0 | |
| Class V Fragmentation Grenade | | | 0 | |
| Class V Incendiary Grenade | | | 0 | |
| Class VI Concussion Grenade | | | 0 | |
| Class VI EMP Grenade | | | 0 | |
| Class VI Fragmentation Grenade | | | 0 | |
| Class VI Incendiary Grenade | | | 0 | |
| Conical Repair Tool | | | 10 | Cone Range: 20, repair: 258 |
| Density Field Gun | Weapon | | 24 | Optimal Range: 60, Physical Damage: 151, Melee Damage: 315 |
| Direct Repair Tool | | | 10 | Optimal Range: 20, repair: 516 |
| Electric Net Gun | Weapon | | 28 | Optimal Range: 40, Melee Damage: 375, Energy Damage: 814 |
| Electric Polarity Gun | Weapon | | 28 | Optimal Range: 40, Melee Damage: 446, Energy Damage: 175 |
| Electronics | | | 0 | |
| Field Repair Tool | | | 10 | Optimal Range: 5 |
| Flame Thrower | Weapon | | 30 | Melee Damage: 530, Cone Range: 20, Fire Damage: 456 |
| Flament Blade | Weapon | | 30 | Optimal Range: 4, Physical Damage: 1709, Melee Damage: 884 |
| Radial Repair Tool | | | 10 | repair: 172 |
| Staff | Weapon | | 30 | Optimal Range: 20, Physical Damage: 2436, Melee Damage: 707 |
| Virulent Injector Gun | Weapon | | 27 | Optimal Range: 20, Melee Damage: 409, Virulent Damage: 232 |
| White Pigment | | | 0 | |